Remote Learning Tools

The Hybrid Teacher Survival Guide | Emma Pass

Imagery

  • Unsplash | massive database of imagery, all are freely useable

  • GoMoodboard | assemble and distribute collections of images

Meeting Rooms

  • mmhmm | my favorite tool to give Zoom a much more capable presentation interface, robust feature set including co-pilot presenter, multiple presenter presence settings, great presentation export for synchronous view, can be controlled through a PS4 game controller.

  • NEW! Wonder | interesting new interface for online gatherings, do a broadcast or set up a virtual space with areas/rooms.

  • Circles | works with Zoom, turns everyone’s virtual presence into a circle so that screen real estate can be maximized.

  • Grain | Record, transcribe, and highlight the best parts of your Zoom sessions

  • Zapps | new Zoom tools that will be available to integrate into Zoom to add capacity

  • Gather | emergent community space

  • Bonfire | emergent community space

  • Spatial Chat | emergent community space

  • Kumospace | emergent community space

Collaborative Workspaces

  • Google Jamboard | simple collaboration space from Google, not that capable, but its included in G Suite

  • Mural | powerful collaboration space with robust tools

  • Miro | powerful collaboration space with robust tools

  • Canva | easily the best online image design tool.

Virtual Whiteboards

  • Whiteboard.fi | tool that gives every student a whiteboard, teacher sees all whiteboards in a single space

  • Awwapp | basic online whiteboard tool

  • Lucidspark | basic online whiteboard tool

Hardware

  • Ipevo Uplift | stand for your phone, turns phone into doc cam

  • iDocCam | great software for turning phone into doc cam

  • Overviewer | Simple, free doc cam for Mac only

Video

Podcasting

  • Anchor.fm | easy and robust tool for creating and distributing a podcast.

Documents

Discussion

Community

Virtual Reality

  • FrameVR.io | emergent virtual reality classroom

  • Spatial | emergent VR workshape, works with VR headgear as well as webcams.


The following resources support this presentation:

The Effects of Virtual Space on Learning: A Literature Review.
https://firstmonday.org/ojs/index.php/fm/article/view/3496/3133. Accessed 4 Oct. 2020.

Making Virtual More Human. 19 Mar. 2020, https://medium.com/stanford-d-school/making-virtual-more-human-ca3bec48c49a. Accessed 4 Oct. 2020.

Designing Digital Workspaces for Creativity and Collaboration in Online Project-Based Courses. 9 May. 2020, https://www.media.mit.edu/posts/designing-digital-workspaces-for-creativity-and-collaboration-in-online-project-based-courses/. Accessed 4 Oct. 2020.

Student-Centered Remote Teaching: Lessons Learned from Online Education. 15 Apr. 2020, https://er.educause.edu/blogs/2020/4/student-centered-remote-teaching-lessons-learned-from-online-education. Accessed 4 Oct. 2020.

Online Learning: Designing for Engagement and Collaboration." https://www.ideou.com/blogs/inspiration/online-learning-designing-for-engagement-and-collaboration. Accessed 4 Oct. 2020.

Designing a Virtual Third Place for Schools — Part 1. 21 Jun. 2020, https://davidjakesdesigns.com/ideas/2020/6/20/designing-a-virtual-third-place-for-schools. Accessed 4 Oct. 2020.

Designing a Virtual Third Place for Schools — Part 2. 23 Jun. 2020, https://davidjakesdesigns.com/ideas/2020/6/20/designing-a-virtual-third-place-for-schools. Accessed 4 Oct. 2020.

VR Architecture: Why the Next Design Frontier Will Be in Virtual Spaces. 2 Feb. 2016, https://www.archdaily.com/781391/vr-architecture-why-the-next-design-frontier-will-be-in-virtual-spaces. Accessed 4 Oct. 2020.

How Can We Build Community During Virtual Learning? 9 Sep. 2020, https://education-reimagined.org/how-can-we-build-community-during-virtual-learning/. Accessed 4 Oct. 2020.

Oldenburg, Ray. The Great Good Place: cafés, Coffee Shops, Bookstores, Bars, Hair Salons, and Other Hangouts at the Heart of a Community. Da Capo Press, 2005.

Qvist, Pekka & Kangasniemi, Tuomas & Palomäki, Sonja & Seppänen, Jenni & Joensuu, Pekka & Natri, Olli & Närhi, Marko & Palomäki, Eero & Tiitu, Hannu & Nordström, Katrina. (2015). Design of Virtual Learning Environments: Learning Analytics and Identification of Affordances and Barriers. International Journal of Engineering Pedagogy (iJEP). 5. 64. 10.3991/ijep.v5i4.4962.

The Effects of Virtual Reality Learning Environments on Improving the Retention, Comprehension, and Motivation of Medical School Students. https://www.researchgate.net/publication/334681305_The_Effects_of_Virtual_Reality_Learning_Environments_on_Improving_the_Retention_Comprehension_and_Motivation_of_Medical_School_Students. Accessed 5 Oct. 2020.